![]() Just thought that might help anybody looking to find a solution. ![]() If this is any help, House of the Dead 3's HUD includes 3D models, and House of the Dead 2's does not. Keep in mind, both games emulate perfectly without the widescreen hack. Everything works as it should, and though now I do have a way of playing House of the Dead 3 in widescreen, I am still puzzled: Why does House of the Dead 3 work perfectly but House of the Dead 2 does not? The HUD isn't stretched, nor is the cursor. In House of the Dead 3, the widescreen hack works PERFECTLY. Platform Wii, Publisher Sega, Developer Sega, Release Date Mar 11. (UNLV Athletics) LAS VEGAS (AP) - UNLV defensive lineman Ryan Keeler died Monday at 20, the university announced. If the HUD wasn't stretched, not being able to shoot out of the intended screen size wouldn't be an issue. Overview Forum Share Tweet Report an error. Officials say UNLV freshman football player Ryan Keeler, 20, has died. ![]() Keep in mind you can still only shoot in the normal aspect ratio of the game, but the cursor could move farther. This meant that the cursor was completely off the shot at all times, and worst of all, the shot kept on shifting to the left and right of the cursor. So, first off, the game I mostly wanted to play in widescreen, House of the Dead 2, had one major issue: The HUD was stretched, and that included the cursor, which I wanted to play the game with. Bonus room - Beat original mode with score of over 100,000 and save all civilians. If they could only do a deal with Sony to port the Time Crisis games across next, I’d be a very, very happy man.The widescreen hack of House of the Dead 2 & 3 Return is incredibly weird. Blood Mode - Beat House of the Dead 2 in Survival mode. In THE HOUSE OF THE DEAD 2&3 RETURN, players will be able to play both versions of the game, battling the relentless attack of bloodthirsty zombies with steady aim and a quick trigger finger. Blasting zombies is clearly a timeless art. That said, treated as a budget re-release or an old-style compilation pack, the £30 Sega is asking – while perhaps a tenner too much – proves to be not too brutal a price to pay for a pair of titles that stand the test of time really quite well. ![]() The Wii version of both games does feature some slightly tuned graphics, but otherwise the pack gives you both games pretty much as you remember them, with nothing extra to taunt you back. It mattered not that I’d played them both through before: as soon as two of us sat in front of the telly with a pair of Wiimotes, blasting away, it was just like the old times. They don’t quite match the frenetic, over-the-top nature of Ghost Squad (still the most entertaining, yet worst value of the Wii’s blasting portfolio), but they still work in a surprisingly timeless way. What’s more, both games are tremendously good fun, even if they are a bit short. Granted, the game starts topping up the number of each you can have, but there’s something by turns frustrating-and-satisfying about making you go back for one more go, without being given carte blanche to blast your way through on the first go. There’s no pandering to you with unlimited continues or any of that rubbish here: you have a finite number of lives and continues, and when they’re up, you die. It should be pointed out too that out of all the games of this ilk released on the Wii of late, House Of The Dead 2 & 3 Return is the hardest. ![]()
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